MODEL ID meshy:meshy@6
coming-soon

Meshy-6

Meshy
by Meshy

Meshy-6 is a 3D generation model for text-to-3D and image-to-3D workflows. It is built for cleaner geometry, sharper hard-surface detail, low-poly generation, configurable quad or triangle topology, polycount and symmetry control, A/T pose support, and textured outputs with optional PBR materials. It fits game asset creation, 3D printing, and production-oriented 3D pipelines.

Meshy-6

API Options

Platform-level options for task execution and delivery.

taskType

string required value: 3dInference

Identifier for the type of task being performed

taskUUID

string required UUID v4

UUID v4 identifier for tracking tasks and matching async responses. Must be unique per task.

outputType

string default: URL

3D output type.

Allowed values 1 value

outputFormat

string default: GLB

Specifies the file format of the generated output. The available values depend on the task type and the specific model's capabilities.

  • `GLB`: Binary glTF format for 3D models, including geometry, textures, and PBR materials.
Allowed values 1 value

webhookURL

string URI

Specifies a webhook URL where JSON responses will be sent via HTTP POST when generation tasks complete. For batch requests with multiple results, each completed item triggers a separate webhook call as it becomes available.

Learn more 1 resource

deliveryMethod

string default: async

Determines how the API delivers task results.

Allowed values 2 values
Returns complete results directly in the API response.
Returns an immediate acknowledgment with the task UUID. Poll for results using getResponse.
Learn more 1 resource

uploadEndpoint

string URI

Specifies a URL where the generated content will be automatically uploaded using the HTTP PUT method. The raw binary data of the media file is sent directly as the request body. For secure uploads to cloud storage, use presigned URLs that include temporary authentication credentials.

Common use cases:

  • Cloud storage: Upload directly to S3 buckets, Google Cloud Storage, or Azure Blob Storage using presigned URLs.
  • CDN integration: Upload to content delivery networks for immediate distribution.
// S3 presigned URL for secure upload
https://your-bucket.s3.amazonaws.com/generated/content.mp4?X-Amz-Signature=abc123&X-Amz-Expires=3600

// Google Cloud Storage presigned URL
https://storage.googleapis.com/your-bucket/content.jpg?X-Goog-Signature=xyz789

// Custom storage endpoint
https://storage.example.com/uploads/generated-image.jpg

The content data will be sent as the request body to the specified URL when generation is complete.

ttl

integer min: 60

Time-to-live (TTL) in seconds for generated content. Only applies when outputType is URL.

includeCost

boolean default: false

Include task cost in the response.

numberResults

integer min: 1 max: 4 default: 1

Number of results to generate. Each result uses a different seed, producing variations of the same parameters.

Inputs

Input resources for the task (images, audio, etc). These must be nested inside the inputs object.

inputs » referenceImages

referenceImages

array of strings items: 1

List of reference images (UUID, URL, Data URI, or Base64). Used to guide the texturing process.

inputs » images

images

array of strings min items: 1max items: 4

Array of image inputs (UUID, URL, Data URI, or Base64). For single image-to-3D, provide 1 image. For multi-image-to-3D, provide 2–4 images.

Generation Parameters

Core parameters for controlling the generated content.

model

string required value: meshy:meshy@6

Identifier of the model to use for generation.

Learn more 3 resources

positivePrompt

string max: 600

Text prompt describing elements to include in the generated output.

Learn more 2 resources

Settings

Technical parameters to fine-tune the inference process. These must be nested inside the settings object.

settings » autoSize

autoSize

boolean default: false

AI-based real-world height estimation to resize the model accordingly.

settings » decimation

decimation

integer

Adaptive decimation level.

Allowed values 4 values
Ultra polycount.
High polycount.
Medium polycount.
Low polycount.
settings » hdTexture

hdTexture

boolean default: false

Base colour texture at 4K (4096×4096) resolution. PBR maps are always generated at 2K regardless.

settings » imageEnhancement

imageEnhancement

boolean default: true

Input image optimization for better generation results. Set to false to preserve the exact appearance of the input.

settings » meshType

meshType

string default: standard

Mesh generation type for the output 3D model.

Allowed values 2 values
settings » moderation

moderation

boolean default: false

Input content screening for potentially harmful material before generation proceeds.

settings » origin

origin

string default: bottom

Origin point position for the generated model.

Allowed values 2 values
settings » pbr

pbr

boolean default: false

PBR map generation (metallic, roughness, normal) in addition to base colour. Includes an emission map.

settings » polyCount

polyCount

integer min: 100 max: 300000 default: 30000

Target polygon count. Actual count may deviate based on geometry complexity.

settings » pose

pose

string default: none

Pose preset for the generated model.

Allowed values 3 values
settings » remesh

remesh

boolean default: false

Remesh phase toggle. When false, returns the highest-precision triangular mesh without decimation.

settings » removeLighting

removeLighting

boolean default: true

Highlight and shadow removal from the base colour texture, producing a cleaner result for custom lighting.

settings » symmetry

symmetry

string default: auto

Symmetry behaviour during generation.

Allowed values 3 values
settings » texture

texture

boolean default: true

Texture generation toggle. When false, returns a mesh only.

settings » texturePrompt

texturePrompt

string max: 600

Additional text prompt to guide the texturing process.

settings » topology

topology

string default: triangle

Mesh topology for the output model.

Allowed values 2 values