Meshy-6

Meshy-6 is a 3D generation model for text-to-3D and image-to-3D workflows. It is built for cleaner geometry, sharper hard-surface detail, low-poly generation, configurable quad or triangle topology, polycount and symmetry control, A/T pose support, and textured outputs with optional PBR materials. It fits game asset creation, 3D printing, and production-oriented 3D pipelines.

Complete technical specification for integration
Ready-to-use code snippets for common workflows
API Options
Platform-level options for task execution and delivery.
taskType
stringrequiredvalue: 3dInferenceIdentifier for the type of task being performed
taskUUID
stringrequiredUUID v4UUID v4 identifier for tracking tasks and matching async responses. Must be unique per task.
outputType
stringdefault: URL3D output type.
Allowed values1 value
outputFormat
stringdefault: GLBSpecifies the file format of the generated output. The available values depend on the task type and the specific model's capabilities.
- `GLB`: Binary glTF format for 3D models, including geometry, textures, and PBR materials.
Allowed values1 value
webhookURL
stringURISpecifies a webhook URL where JSON responses will be sent via HTTP POST when generation tasks complete. For batch requests with multiple results, each completed item triggers a separate webhook call as it becomes available.
Learn more1 resource
- WebhooksPLATFORM
- Webhooks
deliveryMethod
stringdefault: asyncDetermines how the API delivers task results.
Allowed values2 values
- Returns complete results directly in the API response.
- Returns an immediate acknowledgment with the task UUID. Poll for results using getResponse.
Learn more1 resource
- Task PollingPLATFORM
uploadEndpoint
stringURISpecifies a URL where the generated content will be automatically uploaded using the HTTP PUT method. The raw binary data of the media file is sent directly as the request body. For secure uploads to cloud storage, use presigned URLs that include temporary authentication credentials.
Common use cases:
- Cloud storage: Upload directly to S3 buckets, Google Cloud Storage, or Azure Blob Storage using presigned URLs.
- CDN integration: Upload to content delivery networks for immediate distribution.
// S3 presigned URL for secure upload https://your-bucket.s3.amazonaws.com/generated/content.mp4?X-Amz-Signature=abc123&X-Amz-Expires=3600 // Google Cloud Storage presigned URL https://storage.googleapis.com/your-bucket/content.jpg?X-Goog-Signature=xyz789 // Custom storage endpoint https://storage.example.com/uploads/generated-image.jpgThe content data will be sent as the request body to the specified URL when generation is complete.
ttl
integermin: 60Time-to-live (TTL) in seconds for generated content. Only applies when
outputTypeisURL.
includeCost
booleandefault: falseInclude task cost in the response.
numberResults
integermin: 1max: 4default: 1Number of results to generate. Each result uses a different seed, producing variations of the same parameters.
Inputs
Input resources for the task (images, audio, etc). These must be nested inside the inputs object.
inputs object.inputs»referenceImagesreferenceImages
array of stringsitems: 1List of reference images (UUID, URL, Data URI, or Base64). Used to guide the texturing process.
inputs»imagesimages
array of stringsmin items: 1max items: 4Array of image inputs (UUID, URL, Data URI, or Base64). For single image-to-3D, provide 1 image. For multi-image-to-3D, provide 2–4 images.
Core Parameters
Primary parameters that define the task output.
model
stringrequiredvalue: meshy:meshy@6Identifier of the model to use for generation.
positivePrompt
stringmax: 600Text prompt describing elements to include in the generated output.
Settings
Technical parameters to fine-tune the inference process. These must be nested inside the settings object.
settings object.settings»autoSizeautoSize
booleandefault: falseAI-based real-world height estimation to resize the model accordingly.
settings»decimationdecimation
integerAdaptive decimation level.
Allowed values4 values
- Ultra polycount.
- High polycount.
- Medium polycount.
- Low polycount.
settings»hdTexturehdTexture
booleandefault: falseBase colour texture at 4K (4096×4096) resolution. PBR maps are always generated at 2K regardless.
settings»imageEnhancementimageEnhancement
booleandefault: trueInput image optimization for better generation results. Set to false to preserve the exact appearance of the input.
settings»meshTypemeshType
stringdefault: standardMesh generation type for the output 3D model.
Allowed values2 values
settings»moderationmoderation
booleandefault: falseInput content screening for potentially harmful material before generation proceeds.
settings»originorigin
stringdefault: bottomOrigin point position for the generated model.
Allowed values2 values
settings»pbrpbr
booleanPBR map generation (metallic, roughness, normal) in addition to base colour. Includes an emission map.
settings»polyCountpolyCount
integermin: 100max: 300000default: 30000Target polygon count. Actual count may deviate based on geometry complexity.
settings»posepose
stringdefault: nonePose preset for the generated model.
Allowed values3 values
settings»remeshremesh
booleanRemesh phase toggle. When false, returns the highest-precision triangular mesh without decimation.
settings»removeLightingremoveLighting
booleandefault: trueHighlight and shadow removal from the base colour texture, producing a cleaner result for custom lighting.
settings»symmetrysymmetry
stringdefault: autoSymmetry behaviour during generation.
Allowed values3 values
settings»texturetexture
booleandefault: trueTexture generation toggle. When false, returns a mesh only.
settings»texturePrompttexturePrompt
stringmax: 600Additional text prompt to guide the texturing process.
settings»topologytopology
stringdefault: triangleMesh topology for the output model.
Allowed values2 values