MODEL IDfishaudio:s2.1@pro
live

Fish Audio S2.1 Pro

Fish Audio
by Fish Audio

Fish Audio S2.1 Pro is a flagship text-to-speech model built for highly expressive, low-latency speech generation. It supports natural-language bracket cues for emotion and delivery control, multi-speaker dialogue in a single generation, 80+ languages with automatic language detection, and realtime streaming with very fast time to first audio.

Fish Audio S2.1 Pro

API Options

Platform-level options for task execution and delivery.

taskType

stringrequiredvalue: audioInference

Identifier for the type of task being performed

taskUUID

stringrequiredUUID v4

UUID v4 identifier for tracking tasks and matching async responses. Must be unique per task.

outputType

stringdefault: URL

Audio output type.

Allowed values3 values

outputFormat

stringdefault: MP3

Specifies the file format of the generated output. The available values depend on the task type and the specific model's capabilities.

  • `MP3`: Compressed audio, smaller file size.
  • `WAV`: Uncompressed, high-quality audio.
  • `FLAC`: Lossless compression.
  • `OGG`: Open-source compressed audio format (Vorbis codec).
Allowed values4 values

Audio encoding settings for controlling the bitrate, number of channels, and sample rate of the generated audio. Only applicable for lossy output formats (MP3 and OGG). When using lossless formats (WAV or FLAC), this parameter must not be provided.

The available sample rates and valid bitrate ranges depend on the output format. For OGG, bitrate limits also vary by the number of channels.

MP3 bitrate limits

Bitrate limits for MP3 are the same regardless of mono or stereo.

Sample RateMin BitrateMax Bitrate
8,000 Hz8 kbps64 kbps
11,025 Hz8 kbps64 kbps
12,000 Hz8 kbps64 kbps
16,000 Hz8 kbps160 kbps
22,050 Hz8 kbps160 kbps
24,000 Hz8 kbps160 kbps
32,000 Hz32 kbps320 kbps
44,100 Hz32 kbps320 kbps
48,000 Hz32 kbps320 kbps
OGG bitrate limits — Mono (1 channel)
Sample RateMin BitrateMax Bitrate
8,000 Hz8 kbps40 kbps
12,000 Hz16 kbps48 kbps
16,000 Hz16 kbps96 kbps
24,000 Hz16 kbps80 kbps
48,000 Hz32 kbps224 kbps
OGG bitrate limits — Stereo (2 channels)
Sample RateMin BitrateMax Bitrate
8,000 Hz16 kbps80 kbps
12,000 Hz16 kbps96 kbps
16,000 Hz24 kbps192 kbps
24,000 Hz32 kbps160 kbps
48,000 Hz48 kbps256 kbps

Lossless formats: When outputFormat is set to WAV or FLAC, the audioSettings parameter is not available since these formats produce uncompressed or lossless audio with no configurable encoding settings.

Properties3 properties
audioSettings » bitrate

bitrate

integermin: 8

Audio bitrate in kbps.

audioSettings » channels

channels

integerdefault: 2

Number of audio channels. 1 for mono, 2 for stereo.

Allowed values2 values
audioSettings » sampleRate

sampleRate

integer

Audio sample rate in Hz.

webhookURL

stringURI

Specifies a webhook URL where JSON responses will be sent via HTTP POST when generation tasks complete. For batch requests with multiple results, each completed item triggers a separate webhook call as it becomes available.

Learn more1 resource

deliveryMethod

stringdefault: sync

Determines how the API delivers task results.

Allowed values2 values
Returns complete results directly in the API response.
Returns an immediate acknowledgment with the task UUID. Poll for results using getResponse.
Learn more1 resource

Specifies a URL where the generated content will be automatically uploaded using the HTTP PUT method. The raw binary data of the media file is sent directly as the request body. For secure uploads to cloud storage, use presigned URLs that include temporary authentication credentials.

Common use cases:

  • Cloud storage: Upload directly to S3 buckets, Google Cloud Storage, or Azure Blob Storage using presigned URLs.
  • CDN integration: Upload to content delivery networks for immediate distribution.
// S3 presigned URL for secure upload
https://your-bucket.s3.amazonaws.com/generated/content.mp4?X-Amz-Signature=abc123&X-Amz-Expires=3600

// Google Cloud Storage presigned URL
https://storage.googleapis.com/your-bucket/content.jpg?X-Goog-Signature=xyz789

// Custom storage endpoint
https://storage.example.com/uploads/generated-image.jpg

The content data will be sent as the request body to the specified URL when generation is complete.

ttl

integermin: 60

Time-to-live (TTL) in seconds for generated content. Only applies when outputType is URL.

includeCost

booleandefault: false

Include task cost in the response.

numberResults

integermin: 1max: 4default: 1

Number of results to generate. Each result uses a different seed, producing variations of the same parameters.

Inputs

Input resources for the task (images, audio, etc). These must be nested inside the inputs object.

inputs » referenceVoices

referenceVoices

array of objectsitems: 1

Inline voice reference for zero-shot voice cloning. Single-speaker only.

Properties2 properties
inputs » referenceVoices » audio

audio

stringrequired

Reference audio clip for the voice to clone (UUID, URL, DataURI, or Base64). Audio duration must be between 1.0 and 90.0 seconds.

inputs » referenceVoices » text

text

stringrequiredmin: 1max: 1000

Transcript of the reference audio clip. Must match the spoken content of the reference audio.

Core Parameters

Primary parameters that define the task output.

model

stringrequiredvalue: fishaudio:s2.1@pro

Identifier of the model to use for generation.

Learn more3 resources

speech

objectrequired

Settings for speech generation.

Properties5 properties
speech » text

text

stringrequiredmin: 1max: 3000

Text to convert to speech. For multi-speaker dialogue, embed inline speaker tags such as <|speaker:0|> and <|speaker:1|>. Bracket-style paralinguistic cues such as [laughs], [sigh], [short pause], and [whispering] can also be embedded inline.

speech » voice

voice

string

Voice model ID from the Fish Audio voice library or a custom voice. Browse all available voices at https://api.fish.audio/model?page_size=100&page_number=1&sort_by=score.

Allowed values8 values
Egirl — A cute e-girl to chat with you.
Selene — A meditative female voice.
Adrian — A steady and reliable narrator.
Sarah — An engaged speaker.
Ethan — A curious explainer.
Laura — A confident female narrator.
Jordan — A motivational speaker.
Hannah — A conversation specialist.
speech » voices

voices

array of stringsitems: 2

Voice model IDs for multi-speaker dialogue. Speaker tags in speech.text such as <|speaker:0|> and <|speaker:1|> map to the matching array index.

speech » volume

volume

floatdefault: 0

Volume adjustment in decibels. 0 = no change.

speech » speed

speed

floatmin: 0.5max: 2step: 0.01default: 1

Playback speed of the generated speech.

Settings

Technical parameters to fine-tune the inference process. These must be nested inside the settings object.

settings » temperature

temperature

floatmin: 0max: 1step: 0.01default: 0.7

Expressiveness of the generated speech.

settings » topP

topP

floatmin: 0.0001max: 1step: 0.01default: 0.7

Nucleus sampling parameter that controls diversity by limiting the probability mass. Lower values make outputs more focused, higher values increase diversity.

settings » chunkLength

chunkLength

integermin: 100max: 300default: 300

Text segment size for processing.

settings » conditionOnPreviousChunks

conditionOnPreviousChunks

booleandefault: true

Previous audio context for voice consistency across chunks.

settings » earlyStopThreshold

earlyStopThreshold

floatmin: 0max: 1default: 1

Early stopping threshold for batch processing.

settings » latency

latency

stringdefault: normal

Latency / quality trade-off.

Allowed values3 values
Fastest response, lower quality.
Balanced default.
Highest quality, slower.
settings » maxTokens

maxTokens

integermin: 1max: 4294967295default: 1024

Maximum audio tokens to generate per text chunk.

settings » minChunkLength

minChunkLength

integermin: 0max: 100default: 50

Minimum characters before splitting into a new chunk.

settings » normalize

normalize

booleandefault: true

Text normalization for English and Chinese. Improves stability for numbers.

settings » normalizeLoudness

normalizeLoudness

booleandefault: true

Normalize output loudness for consistent perceived volume.

settings » repetitionPenalty

repetitionPenalty

floatmin: 0max: 2step: 0.01default: 1.2

Penalty for repeating audio patterns.