MiniMax 01 Live
MiniMax 01 Live generates short stylized videos from static anime art. It focuses on expressive character motion with consistent details. Use it to turn illustrations or manga panels into dynamic clips suitable for cutscenes, social posts, or prototype shots.
API Options
Platform-level options for task execution and delivery.
-
taskType
string required value: videoInference -
Identifier for the type of task being performed
-
taskUUID
string required UUID v4 -
UUID v4 identifier for tracking tasks and matching async responses. Must be unique per task.
-
outputType
string default: URL -
Video output type.
Allowed values 1 value
-
outputFormat
string default: MP4 -
Specifies the file format of the generated output. The available values depend on the task type and the specific model's capabilities.
- `MP4`: Widely supported video container (H.264), recommended for general use.
- `WEBM`: Optimized for web delivery.
- `MOV`: QuickTime format, common in professional workflows (Apple ecosystem).
Allowed values 3 values
-
outputQuality
integer min: 20 max: 99 default: 95 -
Compression quality of the output. Higher values preserve quality but increase file size.
-
webhookURL
string URI -
Specifies a webhook URL where JSON responses will be sent via HTTP POST when generation tasks complete. For batch requests with multiple results, each completed item triggers a separate webhook call as it becomes available.
Learn more 1 resource
- Webhooks PLATFORM
- Webhooks
-
deliveryMethod
string default: async -
Determines how the API delivers task results.
Allowed values 1 value
- Returns an immediate acknowledgment with the task UUID. Poll for results using getResponse. Required for long-running tasks like video generation.
Learn more 1 resource
- Task Polling PLATFORM
-
uploadEndpoint
string URI -
Specifies a URL where the generated content will be automatically uploaded using the HTTP PUT method. The raw binary data of the media file is sent directly as the request body. For secure uploads to cloud storage, use presigned URLs that include temporary authentication credentials.
Common use cases:
- Cloud storage: Upload directly to S3 buckets, Google Cloud Storage, or Azure Blob Storage using presigned URLs.
- CDN integration: Upload to content delivery networks for immediate distribution.
// S3 presigned URL for secure upload https://your-bucket.s3.amazonaws.com/generated/content.mp4?X-Amz-Signature=abc123&X-Amz-Expires=3600 // Google Cloud Storage presigned URL https://storage.googleapis.com/your-bucket/content.jpg?X-Goog-Signature=xyz789 // Custom storage endpoint https://storage.example.com/uploads/generated-image.jpgThe content data will be sent as the request body to the specified URL when generation is complete.
-
safety
object -
Content safety checking configuration for video generation.
Properties 2 properties
-
safety»checkContentcheckContent
boolean default: false -
Enable or disable content safety checking. When enabled, defaults to
fastmode.
-
safety»modemode
string default: none -
Safety checking mode for video generation.
Allowed values 3 values
- Disables checking.
- Checks key frames.
- Checks all frames.
-
-
ttl
integer min: 60 -
Time-to-live (TTL) in seconds for generated content. Only applies when
outputTypeisURL.
-
includeCost
boolean default: false -
Include task cost in the response.
-
numberResults
integer min: 1 max: 4 default: 1 -
Number of results to generate. Each result uses a different seed, producing variations of the same parameters.
Inputs
Input resources for the task (images, audio, etc). These must be nested inside the inputs object.
inputs object.-
inputs»frameImagesframeImages
array of strings or objects items: 1 -
An array of frame-specific image inputs to guide video generation. Each item can be either a plain image input (UUID, URL, Data URI, or Base64) or an object that pairs an image with a target frame position.
The
frameImagesparameter allows you to constrain specific frames within the video sequence, ensuring that particular visual content appears at designated points. This is different fromreferenceImages, which provide overall visual guidance without constraining specific timeline positions.When the
frameparameter is omitted, automatic distribution rules apply:- 1 image: Used as the first frame.
Examples 2 examples
Shorthand format: When you don't need to specify a frame position, you can pass a plain image input directly.
"frameImages": [ "aac49721-1964-481a-ae78-8a4e29b91402" ]Object format: When you need to specify a frame position, use an object with
imageandframe."frameImages": [ { "image": "aac49721-1964-481a-ae78-8a4e29b91402", "frame": "first" } ]Format 1: string[]
-
Image input (UUID, URL, Data URI, or Base64).
Format 2: object[] 2 properties
Generation Parameters
Core parameters for controlling the generated content.
-
model
string required value: minimax:2@3 -
Identifier of the model to use for generation.
Learn more 3 resources
-
positivePrompt
string min: 2 max: 2000 -
Text prompt describing elements to include in the generated output.
Learn more 2 resources
-
width
integer paired with height -
Width of the generated media in pixels.
Learn more 2 resources
-
height
integer paired with width -
Height of the generated media in pixels.
Learn more 2 resources
-
duration
float value: 6 -
Length of the generated video in seconds. The total number of frames produced is determined by duration multiplied by the model's frame rate (fps).
-
fps
integer value: 25 -
Frames per second for video generation. Higher values create smoother motion but require more processing time.
Provider Settings
Parameters specific to this model provider. These must be nested inside the providerSettings.minimax object.
providerSettings.minimax object.-
providerSettings»minimax»promptOptimizerpromptOptimizer
boolean default: false -
Enable automatic prompt optimization. Affects reproducibility.
Saffron Dune Falconer Standoff
{
"taskType": "videoInference",
"taskUUID": "a8bd1c9f-d99c-4ccc-a832-ae87663eb6e9",
"model": "minimax:2@3",
"positivePrompt": "Animate the supplied anime frame into a dramatic 6-second shot. The falconer holds a steady stance on the sandstone ridge while the scarf lashes in strong wind, robe hems and loose hair strands flutter, and fine sand streams across the ground in layered gusts. The hooded hawk shifts its weight, tightens its talons on the glove, turns its head sharply, and gives a brief wing twitch as if sensing danger. Add subtle camera push-in, heat shimmer over the distant dunes, and tiny particles crossing the foreground. Preserve character design consistency, cel-shaded anime aesthetics, crisp linework, and intense sunlit desert color contrast. Mood: tense silence before pursuit.",
"width": 1366,
"height": 768,
"duration": 6,
"fps": 25,
"providerSettings": {
"minimax": {
"promptOptimizer": false
}
},
"inputs": {
"frameImages": [
{
"image": "https://assets.runware.ai/assets/inputs/18a9a3b2-078b-4913-b4a7-196188d3e437.jpg",
"frame": "first"
}
]
}
}{
"taskType": "videoInference",
"taskUUID": "a8bd1c9f-d99c-4ccc-a832-ae87663eb6e9",
"videoUUID": "71fb88c4-0c01-4c19-8b6f-8885a3fa9f1e",
"videoURL": "https://vm.runware.ai/video/os/a17d13/ws/5/vi/71fb88c4-0c01-4c19-8b6f-8885a3fa9f1e.mp4",
"seed": 1307706865,
"cost": 0.28
}Flooded Arcade Swordswoman Pause
{
"taskType": "videoInference",
"taskUUID": "060cfee9-1791-4b5f-980e-5e5a4a1277a8",
"model": "minimax:2@3",
"positivePrompt": "Animate this anime keyframe into a dramatic 6-second sequence: the swordswoman remains the clear focal point in a flooded abandoned arcade corridor, subtle forward camera drift, her jacket hem and ribbon sway gently, water ripples spread around her boots, reflections from flickering game cabinets shimmer across the floor, loose strands of hair shift, her grip tightens slightly on the sword hilt, faint screen glitches pulse in the background, suspended dust and mist catch colored light, cinematic tension, polished anime cutscene style, consistent character design, expressive but restrained motion, no scene changes",
"width": 1366,
"height": 768,
"duration": 6,
"fps": 25,
"providerSettings": {
"minimax": {
"promptOptimizer": false
}
},
"inputs": {
"frameImages": [
{
"image": "https://assets.runware.ai/assets/inputs/f2c1edcd-eb9c-4d5f-b4c2-b5b858fda345.jpg",
"frame": "first"
}
]
}
}{
"taskType": "videoInference",
"taskUUID": "060cfee9-1791-4b5f-980e-5e5a4a1277a8",
"videoUUID": "32c53477-9efc-43c5-b242-dcdc5a3ee3b2",
"videoURL": "https://vm.runware.ai/video/os/a18d05/ws/5/vi/32c53477-9efc-43c5-b242-dcdc5a3ee3b2.mp4",
"seed": 910179871,
"cost": 0.28
}Wind-Scoured Canyon Duelist
{
"taskType": "videoInference",
"taskUUID": "b72bd173-c887-4cb8-bb4d-3a10a5bd257d",
"model": "minimax:2@3",
"positivePrompt": "Animate the illustrated canyon duelist into a tense 6-second anime cutscene. The camera makes a subtle forward drift with slight handheld energy. Her cloak snaps hard in gusts, hair ribbons whip sideways, and loose strands flick across her face. She shifts her footing on the ledge, lowers her center of gravity, and slowly draws the curved blade farther from the sheath with a metallic glint. Dust skims across the stone, tiny pebbles tumble over the edge, and hawks wheel in the far distance. Preserve the original character design and outfit details exactly, with expressive motion, sharp cel-shaded anime rendering, strong depth, and dramatic sunset contrast.",
"width": 1366,
"height": 768,
"duration": 6,
"fps": 25,
"providerSettings": {
"minimax": {
"promptOptimizer": false
}
},
"inputs": {
"frameImages": [
{
"image": "https://assets.runware.ai/assets/inputs/362831e0-b0f7-4292-89dd-2978684c260a.jpg",
"frame": "first"
}
]
}
}{
"taskType": "videoInference",
"taskUUID": "b72bd173-c887-4cb8-bb4d-3a10a5bd257d",
"videoUUID": "3908d576-fb9d-4f29-b4b6-0e1873a8f988",
"videoURL": "https://vm.runware.ai/video/os/a02d21/ws/5/vi/3908d576-fb9d-4f29-b4b6-0e1873a8f988.mp4",
"seed": 1781351476,
"cost": 0.28
}Subway Platform Ghost Drummer
{
"taskType": "videoInference",
"taskUUID": "a7f81cb6-09cb-40d4-bbde-b9638f656d8a",
"model": "minimax:2@3",
"positivePrompt": "Animate the illustrated phantom drummer on a deserted subway platform in expressive anime style. Start from the static key visual and create a vivid 6-second sequence with energetic drumming, alternating stick strikes, shoulder twists, subtle torso sway, quick head turns, and layered hair bounce. Let the jacket hems, loosened tie, and scattered ticket stubs react to the rhythm with believable secondary motion. Add faint spectral trails around the drumsticks and hands while preserving the character design, face, outfit details, and the improvised drum kit. Use a slightly handheld cinematic push-in with mild parallax along the tiled platform and dark tracks, emphasizing impact beats, intensity, and underground tension. Keep the scene cohesive, stylized, and clean like a polished anime cutscene.",
"width": 1366,
"height": 768,
"duration": 6,
"fps": 25,
"providerSettings": {
"minimax": {
"promptOptimizer": false
}
},
"inputs": {
"frameImages": [
{
"image": "https://assets.runware.ai/assets/inputs/941cfb4b-c8da-44ff-9b33-a49e7ff32269.jpg",
"frame": "first"
}
]
}
}{
"taskType": "videoInference",
"taskUUID": "a7f81cb6-09cb-40d4-bbde-b9638f656d8a",
"videoUUID": "bd813123-f4f5-4175-ba2e-f95925f1c0ab",
"videoURL": "https://vm.runware.ai/video/os/a22d05/ws/5/vi/bd813123-f4f5-4175-ba2e-f95925f1c0ab.mp4",
"seed": 2032535767,
"cost": 0.28
}